Rust Dashboard75,264 playing

RootyToots corrosion

Offline 5.39.17.29:25362 checked 17d ago

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,555

top 71%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:09 UTC20d ago 0 – running 0
Thu 17 Sep, 06:22 UTC42d ago 1 halved by day 3 21.9 days 0
Wed 16 Sep, 08:41 UTC43d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
    159/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    184/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
    604/ 675
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    37/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    687/ 775
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
    561/ 625

Quick answers

from the figures on this page

Server

Is RootyToots corrosion online, and how reliable is it?

The server is down at the moment. Its last sighting was 17 days 14 hours ago: RootyToots corrosion. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does RootyToots corrosion run?

Rust network protocol 2634 and build 167231 is running on RootyToots corrosion, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is RootyToots corrosion located?

No region is published by RootyToots corrosion. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 5.39.17.29:25362 is where it lives.

Lists

Which Rust Dashboard lists and filters include RootyToots corrosion?

These Rust Dashboard lists include RootyToots corrosion: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RootyToots corrosion mean?

The game's server browser reads these tags from RootyToots corrosion: gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): It holds 20 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is RootyToots corrosion?

The last sighting of RootyToots corrosion was 17 days 14 hours ago; it is offline right now.

How does RootyToots corrosion rank against other Rust servers?

Ranked #15,555 on the last seven days of player hours, RootyToots corrosion is in the top 71% of all ranked servers.

Wipe schedule

What does wipe day look like on RootyToots corrosion?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on RootyToots corrosion?

There is no next wipe to predict: RootyToots corrosion wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 20 days 18 hours ago.

Settings

What are the rules and settings on RootyToots corrosion?

You will not find a gather rate in the name of RootyToots corrosion. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does RootyToots corrosion run?

A procedural map of size 2,500 with seed 627919762 is what RootyToots corrosion runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join RootyToots corrosion?

The console in Rust opens with F1, and client.connect 5.39.17.29:25362 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp20
Max players It holds 20 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.