A Shockbyte Rust Server
Online 5.39.17.23:24320 checked 14m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 54%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:05 UTC19h ago | – | – | running | 0 |
| Wed 28 Oct, 14:11 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 14:25 UTC3d ago | 1 | held half | 2 days | 0 |
| Thu 15 Oct, 15:16 UTC14d ago | 1 | halved by day 3 | 11 days | 0 |
| Thu 8 Oct, 15:49 UTC21d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 30 Sep, 12:57 UTC29d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sun 20 Sep, 12:46 UTC39d ago | 1 | halved by day 1 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 147/ 250
- 2 216/ 200
- 3 389/ 350
- 4 20/ 100
- 5 583/ 600
- 6 370/ 350
Quick answers
from the figures on this pageServer details
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up and taking players now. About 17 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs Rust network protocol 2636 and build 169641, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is A Shockbyte Rust Server located?
There is no region on A Shockbyte Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 5.39.17.23:24320 is where it lives.
Does A Shockbyte Rust Server run smoothly?
Server fps averaged 247 over the last 48 hours and never dropped below 234. At its highest the count reached 7,000 entities: buildings, deployables and the rest. Memory use peaked at 2,473 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include A Shockbyte Rust Server?
These Rust Dashboard lists include A Shockbyte Rust Server: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A Shockbyte Rust Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): 40 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2636 (Protocol): The game protocol is 2636; your build has to match it to join; cs169641 (Build): This one runs game build 169641; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from A Shockbyte Rust Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is A Shockbyte Rust Server?
As things stand, 0 players are on A Shockbyte Rust Server, which holds 40 slots. Its seven-day average is 0 players, and it reached 1 at the highest. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Ranked #11,998 on the last seven days of player hours, A Shockbyte Rust Server is in the top 54% of all ranked servers.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 2 hours after it began. Above half that peak until the next wipe: that held in 20% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 19 hours ago the current world was made.
Rules
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join A Shockbyte Rust Server?
The console in Rust opens with F1, and client.connect 5.39.17.23:24320 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.