Rust Dashboard102,621 playing

10000x Funserver

Offline 5.39.17.19:23296 checked 19h ago

10000x moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Tue 18:00Wed 22:00players each hour · 48 hours · UTC

Rank

#6,536

top 29%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
0123418:0023:0005:0010:0016:0022:00

Hourly average and peak, UTC.

Server performance

025507510018:0023:0005:0010:0016:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC5d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC19d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC40d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
    524/ 600
  2. 2
    Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average
    147/ 200
  3. 3
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
    97/ 200
  4. 4
    KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average
    375/ 400
  5. 5
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
    102/ 150
  6. 6
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
    21/ 150

Quick answers

from the figures on this page

Server

Is 10000x Funserver online, and how reliable is it?

The server is down at the moment. Its last sighting was 19 hours ago: 10000x Funserver. Its reported uptime points to a restart roughly 41 hours ago. It was online 99% of the last 7 full days, which is 166 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does 10000x Funserver run?

Rust network protocol 2635 and build 168909 is running on 10000x Funserver, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is 10000x Funserver located?

There is no region on 10000x Funserver. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 5.39.17.19:23296 is where it lives.

Does 10000x Funserver run smoothly?

The last 48 hours gave an average of 78 server fps, and it never went under 22. At its highest the count reached 103,140 entities: buildings, deployables and the rest. At its highest, it took 5,610 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include 10000x Funserver?

These Rust Dashboard lists include 10000x Funserver: Rust servers above 10x gather and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

What do the server tags on 10000x Funserver mean?

The game's server browser reads these tags from 10000x Funserver: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is 10000x Funserver?

At the moment 10000x Funserver is offline; it last showed 19 hours ago. Over seven days the mean is 0 players and the peak is 1.

How does 10000x Funserver rank against other Rust servers?

Ranked #6,536 on the last seven days of player hours, 10000x Funserver is in the top 29% of all ranked servers.

Reset times

What does wipe day look like on 10000x Funserver?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 75% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on 10000x Funserver?

No next wipe can be predicted for 10000x Funserver, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 13 hours ago.

Rules

What are the rules and settings on 10000x Funserver?

The name of 10000x Funserver carries a 10000x gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.

Which map does 10000x Funserver run?

The game generates the procedural map on 10000x Funserver, size 4,250 with seed 37631. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join 10000x Funserver?

The console in Rust opens with F1, and client.connect 5.39.17.19:23296 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players It holds 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.