Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 64%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:01 UTC17d ago | 5 | – | running | 1 |
| Fri 2 Oct, 14:19 UTC25d ago | 15 | halved by day 3 | 7.9 days | 0 |
| Fri 2 Oct, 05:09 UTC25d ago | 15 | – | 0.4 days | 0 |
| Fri 25 Sep, 14:23 UTC32d ago | 9 | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 314/ 350
- 2 197/ 200
- 3 146/ 200
- 4 61/ 150
- 5 13/ 100
- 6 87/ 1000
Quick answers
from the figures on this pageServer details
Is RustTime | Moscow X2 02.10 online, and how reliable is it?
Right now RustTime | Moscow X2 02.10 is running. The uptime it reports puts its last restart about 22 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does RustTime | Moscow X2 02.10 run?
On Linux, RustTime | Moscow X2 02.10 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustTime | Moscow X2 02.10 located?
No region tag comes from RustTime | Moscow X2 02.10. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 5.35.96.35:31008 is where it lives.
Does RustTime | Moscow X2 02.10 run smoothly?
Across the last 48 hours the average was 162 fps, with a floor of 98. The world held as many as 69,913 entities, counting buildings, deployables and all the rest. It drew as much as 2,738 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include RustTime | Moscow X2 02.10?
The Rust Dashboard lists that carry RustTime | Moscow X2 02.10 are: 2x Rust servers, shown live and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on RustTime | Moscow X2 02.10 mean?
These are the tags RustTime | Moscow X2 02.10 publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp244 (Max players): 244 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is RustTime | Moscow X2 02.10?
As things stand, 1 players are on RustTime | Moscow X2 02.10, which holds 244 slots. Over seven days the mean is 0 players and the peak is 1.
How does RustTime | Moscow X2 02.10 rank against other Rust servers?
Player hours over seven days put RustTime | Moscow X2 02.10 at #14,307, in the top 64% of all ranked servers.
Reset times
What does wipe day look like on RustTime | Moscow X2 02.10?
The average busiest point of its recent wipes was 12 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on RustTime | Moscow X2 02.10?
No next wipe can be predicted for RustTime | Moscow X2 02.10, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 18 hours ago.
Rules
What are the rules and settings on RustTime | Moscow X2 02.10?
The name of RustTime | Moscow X2 02.10 carries a 2x gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RustTime | Moscow X2 02.10 run?
The game generates the procedural map on RustTime | Moscow X2 02.10, size 3,500 with seed 347556993. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join RustTime | Moscow X2 02.10?
The console in Rust opens with F1, and client.connect 5.35.96.35:31008 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://rusttimes.gamestores.app/ is where its website lives.
