Rust Dashboard77,057 playing

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 16d ago

moddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,790

top 71%

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    143/ 500
  2. 2
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    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
    139/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    28/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
    124/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    43/ 1000

Quick answers

from the figures on this page

Server details

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

Mars Colony LOCAL DEVELOPMENT is not online right now, and 16 days 7 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 11 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 is running on Mars Colony LOCAL DEVELOPMENT, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Mars Colony LOCAL DEVELOPMENT located?

There is no region on Mars Colony LOCAL DEVELOPMENT. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 5.29.9.12:28115 is where it lives.

Tags

Which Rust Dashboard lists and filters include Mars Colony LOCAL DEVELOPMENT?

You'll find Mars Colony LOCAL DEVELOPMENT on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

The game's server browser reads these tags from Mars Colony LOCAL DEVELOPMENT: gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Mars Colony LOCAL DEVELOPMENT?

At the moment Mars Colony LOCAL DEVELOPMENT is offline; it last showed 16 days 7 hours ago.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

Player hours over seven days put Mars Colony LOCAL DEVELOPMENT at #15,790, in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

The record holds too few of Mars Colony LOCAL DEVELOPMENT's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 10 hours ago.

Rules

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

Connect

How do I join Mars Colony LOCAL DEVELOPMENT?

The console in Rust opens with F1, and client.connect 5.29.9.12:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.