Rust Dashboard50,302 playing

[GER | PvP] Rust DEV Server

Offline 5.252.100.174:27022 checked 7h ago

trio moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
2

10% full

Wed 00:00Thu 01:00players each hour · 48 hours · UTC

Rank

#7,761

top 35%

7-day average

0

peak 2

Last wipe

8h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75100:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040000:0022:0023:0000:0001:00Wiped Wed 28 Oct, 00:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:05 UTC9h ago – – running 1
Wed 28 Oct, 00:25 UTC1d ago – – – 0
Sat 3 Oct, 14:06 UTC25d ago 8 halved by day 6 24.4 days 4
Thu 1 Oct, 15:55 UTC27d ago 9 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average
    47/ 200
  2. 2 26/ 550
  3. 3 1/ 550
  4. 4 7/ 550
  5. 5 34/ 550
  6. 6
    TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average
    12/ 100

Quick answers

from the figures on this page

About

Is [GER | PvP] Rust DEV Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 7 hours ago: [GER | PvP] Rust DEV Server. About 13 minutes ago it restarted, judging by the uptime figure it gives. The last 7 full days show 79% uptime, with 133 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [GER | PvP] Rust DEV Server run?

On Linux, [GER | PvP] Rust DEV Server runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [GER | PvP] Rust DEV Server located?

There is no region tag on [GER | PvP] Rust DEV Server, but the name suggests Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.252.100.174:27022.

Does [GER | PvP] Rust DEV Server run smoothly?

Across the last 48 hours the average was 213 fps, with a floor of 208. The world held as many as 87,619 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,936 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [GER | PvP] Rust DEV Server?

The Rust Dashboard lists that carry [GER | PvP] Rust DEV Server are: Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.

What do the server tags on [GER | PvP] Rust DEV Server mean?

The game's server browser reads these tags from [GER | PvP] Rust DEV Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts3 (Group limit): Each team holds no more than 3; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [GER | PvP] Rust DEV Server?

The last sighting of [GER | PvP] Rust DEV Server was 7 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 2. Across the last 48 hours, the peak came at 01:00 UTC with an average of 1 players.

How does [GER | PvP] Rust DEV Server rank against other Rust servers?

Ranked #7,761 on the last seven days of player hours, [GER | PvP] Rust DEV Server is in the top 35% of all ranked servers. It ranks #414 among trio servers.

Wipe schedule

What does wipe day look like on [GER | PvP] Rust DEV Server?

Its recent wipes averaged a peak of 8 players. 20 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 6.

What is the wipe schedule on [GER | PvP] Rust DEV Server?

No next wipe can be predicted for [GER | PvP] Rust DEV Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 8 hours ago the current world was made.

Rules

What are the rules and settings on [GER | PvP] Rust DEV Server?

You will not find a gather rate in the name of [GER | PvP] Rust DEV Server. Teams cap at 3 players (trio). survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does [GER | PvP] Rust DEV Server run?

The game generates the procedural map on [GER | PvP] Rust DEV Server, size 3,900 with seed 2082. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [GER | PvP] Rust DEV Server?

The console in Rust opens with F1, and client.connect 5.252.100.174:27022 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts3
Group limit Each team holds no more than 3.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.