Rust Dashboard61,678 playing

Devblog 65 Legacy Server

Offline 5.230.5.204:28015 checked 24d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,666

top 70%

7-day average

0

peak –

Last wipe

–

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average
    98/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    120/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
    432/ 450
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
    22/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
    504/ 525
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    405/ 425

Quick answers

from the figures on this page

Server details

Is Devblog 65 Legacy Server online, and how reliable is it?

Devblog 65 Legacy Server is not online right now, and 24 days 14 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 4 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Devblog 65 Legacy Server run?

Devblog 65 Legacy Server runs Rust network protocol 1695, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Devblog 65 Legacy Server located?

No region tag comes from Devblog 65 Legacy Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.230.5.204:28015.

Tags

Which Rust Dashboard lists and filters include Devblog 65 Legacy Server?

The Rust Dashboard lists that carry Devblog 65 Legacy Server are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Devblog 65 Legacy Server mean?

The browser in the game reads mp10 (Max players): 10 is the slot count; v1695 (Protocol): The game protocol is 1695; your build has to match it to join; hc315fe87 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from Devblog 65 Legacy Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Devblog 65 Legacy Server?

At the moment Devblog 65 Legacy Server is offline; it last showed 24 days 14 hours ago.

How does Devblog 65 Legacy Server rank against other Rust servers?

Ranked #15,666 on the last seven days of player hours, Devblog 65 Legacy Server is in the top 70% of all ranked servers.

Reset times

What is the wipe schedule on Devblog 65 Legacy Server?

Too few wipes are on record for Devblog 65 Legacy Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it.

Rules

What are the rules and settings on Devblog 65 Legacy Server?

The name of Devblog 65 Legacy Server gives no gather rate. The group limit is not published here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is not active.

Which map does Devblog 65 Legacy Server run?

The map is procedural and the game generates it on Devblog 65 Legacy Server.

Join

How do I join Devblog 65 Legacy Server?

Type client.connect 5.230.5.204:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,v1695,hc315fe87

Game

mp10
Max players 10 is the slot count.
v1695
Protocol The game protocol is 1695; your build has to match it to join.

Other

hc315fe87
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.