Rust Dashboard32,393 playing

Rust Laboratory - BossBase Mod2 v24 Yard Test

Offline 5.228.82.11:28915 checked 12h ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Wed 09:00Wed 16:00players each hour · 48 hours · UTC

Rank

#12,702

top 57%

7-day average

0

peak 1

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75109:0010:0011:0014:0015:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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    0/ 225
  4. 4
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    16/ 700
  5. 5
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    2/ 200
  6. 6
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Quick answers

from the figures on this page

Server

Is Rust Laboratory - BossBase Mod2 v24 Yard Test online, and how reliable is it?

Rust Laboratory - BossBase Mod2 v24 Yard Test is not online right now, and 12 hours have passed since we last saw it. The last 4 full days show 12% uptime, with 12 hours up out of 96. Rust Dashboard logged it for the first time on 24 October 2026.

Which version of Rust does Rust Laboratory - BossBase Mod2 v24 Yard Test run?

On Windows, Rust Laboratory - BossBase Mod2 v24 Yard Test runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Laboratory - BossBase Mod2 v24 Yard Test located?

There is no region on Rust Laboratory - BossBase Mod2 v24 Yard Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.228.82.11:28915.

Lists

Which Rust Dashboard lists and filters include Rust Laboratory - BossBase Mod2 v24 Yard Test?

You'll find Rust Laboratory - BossBase Mod2 v24 Yard Test on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust Laboratory - BossBase Mod2 v24 Yard Test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Rust Laboratory - BossBase Mod2 v24 Yard Test as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust Laboratory - BossBase Mod2 v24 Yard Test?

At the moment Rust Laboratory - BossBase Mod2 v24 Yard Test is offline; it last showed 12 hours ago. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 16:00 UTC with an average of 0 players.

How does Rust Laboratory - BossBase Mod2 v24 Yard Test rank against other Rust servers?

Ranked #12,702 on the last seven days of player hours, Rust Laboratory - BossBase Mod2 v24 Yard Test is in the top 57% of all ranked servers.

Reset times

What is the wipe schedule on Rust Laboratory - BossBase Mod2 v24 Yard Test?

Rust Laboratory - BossBase Mod2 v24 Yard Test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 4 days 11 hours ago.

Settings

What are the rules and settings on Rust Laboratory - BossBase Mod2 v24 Yard Test?

You will not find a gather rate in the name of Rust Laboratory - BossBase Mod2 v24 Yard Test. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Connect

How do I join Rust Laboratory - BossBase Mod2 v24 Yard Test?

The console in Rust opens with F1, and client.connect 5.228.82.11:28915 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.