Rust Dashboard71,386 playing

ServerName

Offline 5.228.117.36:28015 checked 6d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

20% full

Rank

#10,344

top 47%

7-day average

1

peak 1

Last wipe

6d ago

no schedule published

Next wipe

14h

Thu 29 Oct, 12:17 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 14h. Every Thursday at 12:17 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  • 14hThu 29 Oct, 12:17 UTC
  • 7d 21hThu 5 Nov, 19:00 UTCFW
  • 14d 14hThu 12 Nov, 12:17 UTC
  • 21d 14hThu 19 Nov, 12:17 UTC
  • 28d 14hThu 26 Nov, 12:17 UTC
  • 35d 21hThu 3 Dec, 19:00 UTCFW
  • 42d 14hThu 10 Dec, 12:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC6d ago 1 – running 0
Thu 15 Oct, 11:25 UTC13d ago 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC20d ago 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC27d ago 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC34d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    510/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    340/ 400
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    41/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    38/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    116/ 150
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    127/ 200

Quick answers

from the figures on this page

Server details

Is ServerName online, and how reliable is it?

We last saw ServerName 6 days 5 hours ago. It is offline at the moment. The last 7 full days show 4% uptime, with 7 hours up out of 168. Rust Dashboard logged it for the first time on 18 September 2026.

Which version of Rust does ServerName run?

ServerName runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is ServerName located?

No region tag comes from ServerName. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.228.117.36:28015.

Tags, lists

Which Rust Dashboard lists and filters include ServerName?

The Rust Dashboard lists that carry ServerName are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ServerName mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank from ServerName as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is ServerName?

The last sighting of ServerName was 6 days 5 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1.

How does ServerName rank against other Rust servers?

Player hours over seven days put ServerName at #10,344, in the top 47% of all ranked servers.

Wipe schedule

What does wipe day look like on ServerName?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on ServerName?

every Thursday at 12:17 UTC, ServerName wipes. Thursday 29 October at 12:17 UTC is when its next wipe falls due. The world now in play was generated 6 days 9 hours ago.

Rules

What are the rules and settings on ServerName?

The name of ServerName gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Join

How do I join ServerName?

The console in Rust opens with F1, and client.connect 5.228.117.36:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players 5 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.