Rust Dashboard87,533 playing

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 40d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,400

no region published

7-day average

0

peak –

Last wipe

134d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    211/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    177/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
    136/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    52/ 1000

Quick answers

from the figures on this page

Server details

Is Server_217_DevBlog online, and how reliable is it?

The server is down at the moment. Its last sighting was 40 days 5 hours ago: Server_217_DevBlog. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 18 September 2026.

Which version of Rust does Server_217_DevBlog run?

On Windows, Server_217_DevBlog runs Rust network protocol 2183. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Server_217_DevBlog located?

There is no region on Server_217_DevBlog. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 5.227.44.219:28015.

Tags, lists

Which Rust Dashboard lists and filters include Server_217_DevBlog?

These Rust Dashboard lists include Server_217_DevBlog: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h5e7466bf (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set from Server_217_DevBlog as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Server_217_DevBlog?

The last sighting of Server_217_DevBlog was 40 days 5 hours ago; it is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Player hours over seven days put Server_217_DevBlog at #15,400, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

The record holds too few of Server_217_DevBlog's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 134 days 2 hours ago the current world was made.

Settings

What are the rules and settings on Server_217_DevBlog?

The name of Server_217_DevBlog gives no gather rate. The group limit is not published here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The anti-cheat from Valve, VAC, is not active.

Which map does Server_217_DevBlog run?

The map is procedural and the game generates it on Server_217_DevBlog.

Connect

How do I join Server_217_DevBlog?

Type client.connect 5.227.44.219:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players 10 is the slot count.
v2183
Protocol To join, your game must run protocol 2183.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded Modded is where it sits: plugins or settings change how the game plays.

Other

h5e7466bf
Custom tag A plugin or the owner added this tag, not the game's standard set.
stok
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.