Rust Dashboard89,289 playing

Build Isles — Private Creative Server

Offline 5.22.222.240:28015 checked 3d ago

moddedcarbon

Players now

0of 8
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 269/ 999
  2. 2 76/ 999
  3. 3 35/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    22/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    43/ 100
  6. 6 39/ 100

Quick answers

from the figures on this page

About

Is Build Isles — Private Creative Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 2 hours ago: Build Isles — Private Creative Server. The last 2 full days show 0% uptime, with 0 hours up out of 48. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Build Isles — Private Creative Server run?

Rust network protocol 2635 and build 168909 is running on Build Isles — Private Creative Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Build Isles — Private Creative Server located?

There is no region on Build Isles — Private Creative Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 5.22.222.240:28015.

Tags, lists

Which Rust Dashboard lists and filters include Build Isles — Private Creative Server?

The Rust Dashboard lists that carry Build Isles — Private Creative Server are: Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Build Isles — Private Creative Server mean?

These are the tags Build Isles — Private Creative Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp8 (Max players): It holds 8 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Build Isles — Private Creative Server?

The last sighting of Build Isles — Private Creative Server was 3 days 2 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does Build Isles — Private Creative Server rank against other Rust servers?

Player hours over seven days put Build Isles — Private Creative Server at #15,373, in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Build Isles — Private Creative Server?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Build Isles — Private Creative Server?

The record holds too few of Build Isles — Private Creative Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 2 hours ago.

Settings

What are the rules and settings on Build Isles — Private Creative Server?

The name of Build Isles — Private Creative Server gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Build Isles — Private Creative Server run?

A procedural map is what Build Isles — Private Creative Server runs, generated by the game.

Join

How do I join Build Isles — Private Creative Server?

The console in Rust opens with F1, and client.connect 5.22.222.240:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp8
Max players It holds 8 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.