Rust Dashboard36,584 playing

Testserver

Offline 5.186.56.195:28015 checked 43d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,419

no region published

7-day average

0

peak –

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
    209/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    200/ 225
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    17/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
    18/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    19/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
    105/ 200

Quick answers

from the figures on this page

Server details

Is Testserver online, and how reliable is it?

We last saw Testserver 43 days 12 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 15 September 2026.

Which version of Rust does Testserver run?

Testserver runs Rust network protocol 2633 and build 163794, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Testserver located?

There is no region on Testserver. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 5.186.56.195:28015.

Tags, lists

Which Rust Dashboard lists and filters include Testserver?

You'll find Testserver on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Testserver mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from Testserver as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Testserver?

The last sighting of Testserver was 43 days 12 hours ago; it is offline right now.

How does Testserver rank against other Rust servers?

Player hours over seven days put Testserver at #15,419, in the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Testserver?

The record holds too few of Testserver's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 49 days 10 hours ago.

Settings

What are the rules and settings on Testserver?

No gather rate appears in the name of Testserver. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

Which map does Testserver run?

The map is procedural and the game generates it on Testserver.

Join

How do I join Testserver?

Type client.connect 5.186.56.195:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.