Rust Dashboard57,957 playing

LocalServer

Offline 5.18.90.200:28015 checked 14d ago

moddedoxide

Players now

2of 2
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

100% full

Rank

#11,588

top 54%

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep6 Oct10 Oct15 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC17d ago 2 – running 2
Tue 6 Oct, 19:23 UTC21d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC22d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC30d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC31d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC32d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    61/ 500
  2. 2
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    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
    70/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    64/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    15/ 1000

Quick answers

from the figures on this page

About

Is LocalServer online, and how reliable is it?

We last saw LocalServer 14 days 2 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 25 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LocalServer run?

Rust network protocol 2634 and build 166494 is running on LocalServer, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is LocalServer located?

No region is published by LocalServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 5.18.90.200:28015.

Tags, lists

Which Rust Dashboard lists and filters include LocalServer?

These Rust Dashboard lists include LocalServer: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LocalServer mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from LocalServer as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LocalServer?

The last sighting of LocalServer was 14 days 2 hours ago; it is offline right now.

How does LocalServer rank against other Rust servers?

Ranked #11,588 on the last seven days of player hours, LocalServer is in the top 54% of all ranked servers.

Wipe schedule

What does wipe day look like on LocalServer?

Its recent wipes averaged a peak of 2 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on LocalServer?

No next wipe can be predicted for LocalServer, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 6 hours ago the current world was made.

Settings

What are the rules and settings on LocalServer?

No gather rate appears in the name of LocalServer. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does LocalServer run?

The game generates the map on LocalServer, which is procedural.

How to join

How do I join LocalServer?

The console in Rust opens with F1, and client.connect 5.18.90.200:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.