Rust Dashboard68,197 playing

Carbon Test (CarbonServer1)

Offline 5.178.138.150:28015 checked 6d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:06 UTC8d ago 1 – running 0
Thu 15 Oct, 09:04 UTC13d ago 1 held half 5.3 days 0
Mon 5 Oct, 23:36 UTC22d ago 1 held half 9.4 days 0
Sat 3 Oct, 07:37 UTC25d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server details

Is Carbon Test (CarbonServer1) online, and how reliable is it?

We last saw Carbon Test (CarbonServer1) 6 days 14 hours ago. It is offline at the moment. The last 7 full days show 2% uptime, with 4 hours up out of 168. Our records for it start on 2 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Carbon Test (CarbonServer1) run?

On Windows, Carbon Test (CarbonServer1) runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Carbon Test (CarbonServer1) located?

No region tag comes from Carbon Test (CarbonServer1). Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.178.138.150:28015.

Tags, lists

Which Rust Dashboard lists and filters include Carbon Test (CarbonServer1)?

You'll find Carbon Test (CarbonServer1) on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Carbon Test (CarbonServer1) mean?

These are the tags Carbon Test (CarbonServer1) publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Carbon Test (CarbonServer1)?

The last sighting of Carbon Test (CarbonServer1) was 6 days 14 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does Carbon Test (CarbonServer1) rank against other Rust servers?

Ranked #15,348 on the last seven days of player hours, Carbon Test (CarbonServer1) is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Carbon Test (CarbonServer1)?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on Carbon Test (CarbonServer1)?

No next wipe can be predicted for Carbon Test (CarbonServer1), because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 8 days 4 hours ago.

Settings

What are the rules and settings on Carbon Test (CarbonServer1)?

You will not find a gather rate in the name of Carbon Test (CarbonServer1). 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.

Connect

How do I join Carbon Test (CarbonServer1)?

The console in Rust opens with F1, and client.connect 5.178.138.150:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.