Rust Dashboard48,039 playing

MG-Server V0.1

Online 5.175.223.64:28015 checked 6m ago

Players now

Live
0of 25
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 01:00Wed 22:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:43 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    246/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    175/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    32/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    41/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    53/ 200

Quick answers

from the figures on this page

About

Is MG-Server V0.1 online, and how reliable is it?

Players can join MG-Server V0.1: it is online. The uptime it reports puts its last restart about 5 days 15 hours ago. Over the last 7 full days, 144 of 168 hours were online: 86%. Our records for it start on 23 September 2026, when Rust Dashboard first saw it.

Which version of Rust does MG-Server V0.1 run?

Rust network protocol 2635 and build 168909 is running on MG-Server V0.1, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is MG-Server V0.1 located?

No region is published by MG-Server V0.1. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 5.175.223.64:28015 is where it lives.

Does MG-Server V0.1 run smoothly?

Across the last 48 hours the average was 92 fps, with a floor of 57. At its highest the count reached 28,272 entities: buildings, deployables and the rest. Memory use peaked at 1,973 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include MG-Server V0.1?

The Rust Dashboard lists that carry MG-Server V0.1 are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on MG-Server V0.1 mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp25 (Max players): It holds 25 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank from MG-Server V0.1 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is MG-Server V0.1?

0 players are playing on MG-Server V0.1 right now, out of 25 slots. The seven-day average for this server is 0 players.

How does MG-Server V0.1 rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, MG-Server V0.1 is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on MG-Server V0.1?

Its recent wipes averaged a peak of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on MG-Server V0.1?

MG-Server V0.1 has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 12 hours ago.

Rules

What are the rules and settings on MG-Server V0.1?

No gather rate appears in the name of MG-Server V0.1. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Which map does MG-Server V0.1 run?

The game generates the procedural map on MG-Server V0.1, size 2,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join MG-Server V0.1?

The console in Rust opens with F1, and client.connect 5.175.223.64:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp25
Max players It holds 25 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.