Apollo Local Dev
Offline 5.175.164.193:28015 checked 6d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 132/ 500
- 2 135/ 100
- 3 192/ 225
- 4 72/ 700
- 5 10/ 200
- 6 23/ 1000
Quick answers
from the figures on this pageServer details
Is Apollo Local Dev online, and how reliable is it?
Apollo Local Dev is not online right now, and 6 days 14 hours have passed since we last saw it. It was online 0% of the last 6 full days, which is 0 of 144 hours. Our records for it start on 22 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Apollo Local Dev run?
On Windows, Apollo Local Dev runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Apollo Local Dev located?
No region is published by Apollo Local Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 5.175.164.193:28015.
Tags
Which Rust Dashboard lists and filters include Apollo Local Dev?
The Rust Dashboard lists that carry Apollo Local Dev are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Apollo Local Dev mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp20 (Max players): 20 is the slot count; ts32 (Group limit): Each team holds no more than 32; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Apollo Local Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Apollo Local Dev?
The last sighting of Apollo Local Dev was 6 days 14 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.
How does Apollo Local Dev rank against other Rust servers?
Ranked #15,335 on the last seven days of player hours, Apollo Local Dev is in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on Apollo Local Dev?
Too few wipes are on record for Apollo Local Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 6 days 14 hours ago the current world was made.
Map and rules
What are the rules and settings on Apollo Local Dev?
You will not find a gather rate in the name of Apollo Local Dev. 32 players is the most a group can take. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Apollo Local Dev run?
Apollo Local Dev runs a procedural map of size 1,000 with seed 12345, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
How to join
How do I join Apollo Local Dev?
Type client.connect 5.175.164.193:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.