skin_test
Offline 5.164.252.134:28015 checked 24d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:19 UTC24d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer
Is skin_test online, and how reliable is it?
We last saw skin_test 24 days 8 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.
Which version of Rust does skin_test run?
Rust network protocol 2634 and build 166652 is running on skin_test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is skin_test located?
No region tag comes from skin_test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 5.164.252.134:28015.
Lists
Which Rust Dashboard lists and filters include skin_test?
These Rust Dashboard lists include skin_test: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on skin_test mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from skin_test as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is skin_test?
The last sighting of skin_test was 24 days 8 hours ago; it is offline right now.
How does skin_test rank against other Rust servers?
Player hours over seven days put skin_test at #16,002, in the top 71% of all ranked servers.
Wipe days
What does wipe day look like on skin_test?
At their busiest, its recent wipes drew 0 players on average. 1 hours into the latest wipe the crowd peaked.
What is the wipe schedule on skin_test?
Too few wipes are on record for skin_test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 10 hours ago the current world was made.
Settings
What are the rules and settings on skin_test?
You will not find a gather rate in the name of skin_test. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does skin_test run?
The map is procedural and the game generates it on skin_test.
Connect
How do I join skin_test?
Type client.connect 5.164.252.134:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.