[DEV] Chernobyl - plugin test (local)
Offline 49.207.57.136:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer details
Is [DEV] Chernobyl - plugin test (local) online, and how reliable is it?
The server is down at the moment. Its last sighting was 9 days 22 hours ago: [DEV] Chernobyl - plugin test (local). It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 18 October 2026.
Which version of Rust does [DEV] Chernobyl - plugin test (local) run?
On Linux, [DEV] Chernobyl - plugin test (local) runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is [DEV] Chernobyl - plugin test (local) located?
No region tag comes from [DEV] Chernobyl - plugin test (local). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 49.207.57.136:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include [DEV] Chernobyl - plugin test (local)?
You'll find [DEV] Chernobyl - plugin test (local) on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Chernobyl - plugin test (local) mean?
The game's server browser reads these tags from [DEV] Chernobyl - plugin test (local): gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [DEV] Chernobyl - plugin test (local)?
At the moment [DEV] Chernobyl - plugin test (local) is offline; it last showed 9 days 22 hours ago.
How does [DEV] Chernobyl - plugin test (local) rank against other Rust servers?
Player hours over seven days put [DEV] Chernobyl - plugin test (local) at #15,248, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 11 days 23 hours ago.
Settings
What are the rules and settings on [DEV] Chernobyl - plugin test (local)?
The name of [DEV] Chernobyl - plugin test (local) gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does [DEV] Chernobyl - plugin test (local) run?
The game generates the map on [DEV] Chernobyl - plugin test (local), which is procedural.
How to join
How do I join [DEV] Chernobyl - plugin test (local)?
Type client.connect 49.207.57.136:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.