10x PVE | Build & Chill | Deep Sea building
Online EU 49.12.149.39:28000 checked 10m ago
Players now
Live- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- 7
- Peak, 7 days
- 10
10% full
Rank
top 8% · #688 in EU
7-day average
peak 10
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW25d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1/ 100
- 2 8/ 30
- 3 5/ 50
- 4 6/ 200
- 5 3/ 100
- 6 4/ 100
Quick answers
from the figures on this pageServer details
Is 10x PVE | Build & Chill | Deep Sea building online, and how reliable is it?
Right now 10x PVE | Build & Chill | Deep Sea building is running. The uptime it reports puts its last restart about 2 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does 10x PVE | Build & Chill | Deep Sea building run?
Rust network protocol 2635 and build 168909 is running on 10x PVE | Build & Chill | Deep Sea building, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is 10x PVE | Build & Chill | Deep Sea building located?
In Europe, 10x PVE | Build & Chill | Deep Sea building lists itself with the EU tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 49.12.149.39:28000.
Does 10x PVE | Build & Chill | Deep Sea building run smoothly?
The last 48 hours gave an average of 40 server fps, and it never went under 5. Buildings, deployables and everything else added up to a peak of 223,924 entities. At its highest, it took 5,621 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include 10x PVE | Build & Chill | Deep Sea building?
You'll find 10x PVE | Build & Chill | Deep Sea building on these themed lists at Rust Dashboard: 10x Rust servers, Rust build and creative servers, Europe's Rust servers, live, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What do the server tags on 10x PVE | Build & Chill | Deep Sea building mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Teams top out at 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): The server browser lists it under Europe from 10x PVE | Build & Chill | Deep Sea building as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is 10x PVE | Build & Chill | Deep Sea building?
As things stand, 5 players are on 10x PVE | Build & Chill | Deep Sea building, which holds 50 slots. Averaged across the last seven days: 3 players, peaking at 10. Across the last 48 hours, the peak came at 16:00 UTC with an average of 6 players.
How does 10x PVE | Build & Chill | Deep Sea building rank against other Rust servers?
10x PVE | Build & Chill | Deep Sea building holds #1,797 for player hours across seven days, #688 in Europe, in the top 8% of all ranked servers.
Wipe days
What does wipe day look like on 10x PVE | Build & Chill | Deep Sea building?
The average busiest point of its recent wipes was 4 players. On the latest wipe, 23 hours passed before the crowd peaked.
What is the wipe schedule on 10x PVE | Build & Chill | Deep Sea building?
The only wipe on 10x PVE | Build & Chill | Deep Sea building is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 days 22 hours ago. A monthly wipe schedule is set out in its tags.
Settings
What are the rules and settings on 10x PVE | Build & Chill | Deep Sea building?
The name of 10x PVE | Build & Chill | Deep Sea building carries a 10x gather rate. Up to 10 players can share a group. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does 10x PVE | Build & Chill | Deep Sea building run?
10x PVE | Build & Chill | Deep Sea building runs a procedural map of size 5,000 with seed 484310, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join 10x PVE | Build & Chill | Deep Sea building?
The console in Rust opens with F1, and client.connect 49.12.149.39:28000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.