Rust Dashboard75,561 playing

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

Offline 47.25.226.71:28015 checked 32d ago

monthly wipes vanillamoddedoxidepve

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,170

top 71%

7-day average

0

peak –

Last wipe

54d ago

monthly schedule

Next wipe

8d 21h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | online, and how reliable is it?

The server is down at the moment. Its last sighting was 32 days 18 hours ago: [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | run?

On Windows, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | located?

No region tag comes from [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, though the name points to North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 47.25.226.71:28015.

Tags, lists

Which Rust Dashboard lists and filters include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

You'll find [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The last sighting of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | was 32 days 18 hours ago; it is offline right now.

How does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | rank against other Rust servers?

Ranked #16,170 on the last seven days of player hours, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The next wipe for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is an estimate taken from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 54 days 3 hours ago the current world was made. Wipes are listed as monthly in its tags.

Settings

What are the rules and settings on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | gives no gather rate. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. VAC is on: that is Valve's anti-cheat.

Which map does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | run?

The game generates the procedural map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, size 4,250 with seed 907808716. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Type client.connect 47.25.226.71:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://callmegumbi.github.io/dead-signal-website/index.html is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered in rates, kits and rules.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.