Project Lazarus Dev
Offline 47.236.31.244:28015 checked 11d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageAbout
Is Project Lazarus Dev online, and how reliable is it?
The server is down at the moment. Its last sighting was 11 days 18 hours ago: Project Lazarus Dev. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 17 October 2026.
Which version of Rust does Project Lazarus Dev run?
Rust network protocol 2634 and build 167781 is running on Project Lazarus Dev, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is Project Lazarus Dev located?
There is no region on Project Lazarus Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 47.236.31.244:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include Project Lazarus Dev?
These Rust Dashboard lists include Project Lazarus Dev: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Project Lazarus Dev mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Project Lazarus Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Project Lazarus Dev?
The last sighting of Project Lazarus Dev was 11 days 18 hours ago; it is offline right now.
How does Project Lazarus Dev rank against other Rust servers?
Player hours over seven days put Project Lazarus Dev at #15,196, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Project Lazarus Dev?
The record holds too few of Project Lazarus Dev's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 18 hours ago.
Settings
What are the rules and settings on Project Lazarus Dev?
No gather rate appears in the name of Project Lazarus Dev. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Project Lazarus Dev run?
A procedural map is what Project Lazarus Dev runs, generated by the game.
How to join
How do I join Project Lazarus Dev?
The console in Rust opens with F1, and client.connect 47.236.31.244:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.