Why So Sus
Offline 47.226.85.41:28015 checked 36d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 68%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 48/ 500
- 2 132/ 100
- 3 64/ 225
- 4 59/ 700
- 5 13/ 200
- 6 15/ 1000
Quick answers
from the figures on this pageAbout
Is Why So Sus online, and how reliable is it?
Why So Sus is not online right now, and 36 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 20 September 2026.
Which version of Rust does Why So Sus run?
Why So Sus runs Rust network protocol 2633 and build 164530, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Why So Sus located?
No region tag comes from Why So Sus. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 47.226.85.41:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Why So Sus?
You'll find Why So Sus on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Why So Sus mean?
These are the tags Why So Sus publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Why So Sus?
The last sighting of Why So Sus was 36 days 23 hours ago; it is offline right now.
How does Why So Sus rank against other Rust servers?
Player hours over seven days put Why So Sus at #15,466, in the top 68% of all ranked servers.
Wipe days
What is the wipe schedule on Why So Sus?
The record holds too few of Why So Sus's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 37 days 10 hours ago.
Rules
What are the rules and settings on Why So Sus?
The name of Why So Sus gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Why So Sus run?
A procedural map is what Why So Sus runs, generated by the game.
Connect
How do I join Why So Sus?
Type client.connect 47.226.85.41:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.