Rust Dashboard44,156 playing

Coastal City | Footprint Prototype

Offline 47.194.150.81:28025 checked 20d ago

moddedcarbon

Players now

0of 12
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,825

top 72%

7-day average

0

peak –

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:58 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    104/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    122/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    153/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    45/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    18/ 1000

Quick answers

from the figures on this page

Server details

Is Coastal City | Footprint Prototype online, and how reliable is it?

The server is down at the moment. Its last sighting was 20 days 10 hours ago: Coastal City | Footprint Prototype. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Coastal City | Footprint Prototype run?

Rust network protocol 2634 and build 166652 is running on Coastal City | Footprint Prototype, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is Coastal City | Footprint Prototype located?

There is no region on Coastal City | Footprint Prototype. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 47.194.150.81:28025 is where it lives.

Tags

Which Rust Dashboard lists and filters include Coastal City | Footprint Prototype?

You'll find Coastal City | Footprint Prototype on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Coastal City | Footprint Prototype mean?

The game's server browser reads these tags from Coastal City | Footprint Prototype: gmrust (Game mode): The game runs on standard Rust survival settings; mp12 (Max players): 12 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Coastal City | Footprint Prototype?

The last sighting of Coastal City | Footprint Prototype was 20 days 10 hours ago; it is offline right now.

How does Coastal City | Footprint Prototype rank against other Rust servers?

Player hours over seven days put Coastal City | Footprint Prototype at #15,825, in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on Coastal City | Footprint Prototype?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Coastal City | Footprint Prototype?

Too few wipes are on record for Coastal City | Footprint Prototype to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days 14 hours ago.

Map and rules

What are the rules and settings on Coastal City | Footprint Prototype?

The name of Coastal City | Footprint Prototype gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

How to join

How do I join Coastal City | Footprint Prototype?

Type client.connect 47.194.150.81:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp12
Max players 12 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.