Coastal City | Footprint Prototype
Offline 47.194.150.81:28025 checked 20d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 72%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 104/ 500
- 2 122/ 100
- 3 153/ 225
- 4 45/ 700
- 5 4/ 200
- 6 18/ 1000
Quick answers
from the figures on this pageServer details
Is Coastal City | Footprint Prototype online, and how reliable is it?
The server is down at the moment. Its last sighting was 20 days 10 hours ago: Coastal City | Footprint Prototype. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 7 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Coastal City | Footprint Prototype run?
Rust network protocol 2634 and build 166652 is running on Coastal City | Footprint Prototype, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Coastal City | Footprint Prototype located?
There is no region on Coastal City | Footprint Prototype. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 47.194.150.81:28025 is where it lives.
Tags
Which Rust Dashboard lists and filters include Coastal City | Footprint Prototype?
You'll find Coastal City | Footprint Prototype on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Coastal City | Footprint Prototype mean?
The game's server browser reads these tags from Coastal City | Footprint Prototype: gmrust (Game mode): The game runs on standard Rust survival settings; mp12 (Max players): 12 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Coastal City | Footprint Prototype?
The last sighting of Coastal City | Footprint Prototype was 20 days 10 hours ago; it is offline right now.
How does Coastal City | Footprint Prototype rank against other Rust servers?
Player hours over seven days put Coastal City | Footprint Prototype at #15,825, in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on Coastal City | Footprint Prototype?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Coastal City | Footprint Prototype?
Too few wipes are on record for Coastal City | Footprint Prototype to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 20 days 14 hours ago.
Map and rules
What are the rules and settings on Coastal City | Footprint Prototype?
The name of Coastal City | Footprint Prototype gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
How to join
How do I join Coastal City | Footprint Prototype?
Type client.connect 47.194.150.81:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.