RustPVE dev
Offline 47.146.52.231:28015 checked 6d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 59%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:05 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 205/ 500
- 2 121/ 100
- 3 183/ 225
- 4 126/ 700
- 5 19/ 200
- 6 50/ 1000
Quick answers
from the figures on this pageServer details
Is RustPVE dev online, and how reliable is it?
RustPVE dev is not online right now, and 6 days 8 hours have passed since we last saw it. The last 5 full days show 0% uptime, with 0 hours up out of 120. Rust Dashboard logged it for the first time on 22 October 2026.
Which version of Rust does RustPVE dev run?
RustPVE dev runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustPVE dev located?
No region tag comes from RustPVE dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 47.146.52.231:28015.
Tags
Which Rust Dashboard lists and filters include RustPVE dev?
You'll find RustPVE dev on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustPVE dev mean?
These are the tags RustPVE dev publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is RustPVE dev?
The last sighting of RustPVE dev was 6 days 8 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 1.
How does RustPVE dev rank against other Rust servers?
Player hours over seven days put RustPVE dev at #13,031, in the top 59% of all ranked servers.
Wipe days
What does wipe day look like on RustPVE dev?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on RustPVE dev?
The record holds too few of RustPVE dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 6 days 14 hours ago.
Map and rules
What are the rules and settings on RustPVE dev?
The name of RustPVE dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does RustPVE dev run?
A procedural map is what RustPVE dev runs, generated by the game.
Connect
How do I join RustPVE dev?
The console in Rust opens with F1, and client.connect 47.146.52.231:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.