Rust Dashboard54,200 playing

Four Nintendos

Offline 47.12.13.134:28016 checked 39d ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,490

top 69%

7-day average

0

peak –

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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Quick answers

from the figures on this page

Server

Is Four Nintendos online, and how reliable is it?

Four Nintendos is not online right now, and 39 days 7 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 15 September 2026.

Which version of Rust does Four Nintendos run?

On Windows, Four Nintendos runs Rust network protocol 2633 and build 163794. Joining needs the same protocol on your side, and Steam handles that update.

Where is Four Nintendos located?

No region tag comes from Four Nintendos. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 47.12.13.134:28016.

Tags

Which Rust Dashboard lists and filters include Four Nintendos?

The Rust Dashboard lists that carry Four Nintendos are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Four Nintendos mean?

The game's server browser reads these tags from Four Nintendos: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): This one runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Four Nintendos?

The last sighting of Four Nintendos was 39 days 7 hours ago; it is offline right now.

How does Four Nintendos rank against other Rust servers?

Player hours over seven days put Four Nintendos at #15,490, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Four Nintendos?

The record holds too few of Four Nintendos's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 4 hours ago the current world was made.

Rules

What are the rules and settings on Four Nintendos?

You will not find a gather rate in the name of Four Nintendos. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Four Nintendos run?

The game generates the procedural map on Four Nintendos, size 4,500 with seed 6738. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Four Nintendos?

The console in Rust opens with F1, and client.connect 47.12.13.134:28016 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build This one runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.