Rust Dashboard45,053 playing

LocalServer

Offline 46.98.158.245:28015 checked 44d ago

Players now

1of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,462

no region published

7-day average

0

peak –

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average
    423/ 475
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    208/ 225
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average
    24/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average
    27/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average
    136/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    45/ 100

Quick answers

from the figures on this page

About

Is LocalServer online, and how reliable is it?

LocalServer is not online right now, and 44 days 9 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LocalServer run?

LocalServer runs Rust network protocol 2633 and build 163794, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is LocalServer located?

There is no region on LocalServer. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 46.98.158.245:28015.

Lists

Which Rust Dashboard lists and filters include LocalServer?

The Rust Dashboard lists that carry LocalServer are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LocalServer mean?

These are the tags LocalServer publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LocalServer?

At the moment LocalServer is offline; it last showed 44 days 9 hours ago.

How does LocalServer rank against other Rust servers?

Player hours over seven days put LocalServer at #14,462, in the top – of all ranked servers.

Reset times

What is the wipe schedule on LocalServer?

LocalServer has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 10 hours ago.

Map and rules

What are the rules and settings on LocalServer?

No gather rate appears in the name of LocalServer. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does LocalServer run?

A procedural map is what LocalServer runs, generated by the game.

Join

How do I join LocalServer?

The console in Rust opens with F1, and client.connect 46.98.158.245:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players It holds 500 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build 163794 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.