Rust Dashboard34,878 playing

Local Dev

Offline 46.61.49.21:28015 checked 30d ago

Players now

1of 8
Full
12%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

12% full

Rank

#16,118

top 68%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
    214/ 250
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
    15/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
    19/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    115/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
    40/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    42/ 100

Quick answers

from the figures on this page

Server details

Is Local Dev online, and how reliable is it?

We last saw Local Dev 30 days 17 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 27 September 2026.

Which version of Rust does Local Dev run?

On Windows, Local Dev runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.

Where is Local Dev located?

No region is published by Local Dev. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 46.61.49.21:28015.

Tags

Which Rust Dashboard lists and filters include Local Dev?

The Rust Dashboard lists that carry Local Dev are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev mean?

The game's server browser reads these tags from Local Dev: gmrust (Game mode): The game runs on standard Rust survival settings; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Local Dev?

The last sighting of Local Dev was 30 days 17 hours ago; it is offline right now.

How does Local Dev rank against other Rust servers?

Player hours over seven days put Local Dev at #16,118, in the top 68% of all ranked servers.

Wipe days

What does wipe day look like on Local Dev?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Local Dev?

The record holds too few of Local Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 30 days 20 hours ago.

Rules

What are the rules and settings on Local Dev?

No gather rate appears in the name of Local Dev. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local Dev run?

The game generates the map on Local Dev, which is procedural.

How to join

How do I join Local Dev?

The console in Rust opens with F1, and client.connect 46.61.49.21:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.