TEST
Offline 46.53.210.208:28015 checked 7d ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 2
20% full
Rank
top 57%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 81/ 500
- 2 135/ 100
- 3 87/ 225
- 4 32/ 200
- 5 84/ 700
- 6 22/ 1000
Quick answers
from the figures on this pageServer
Is TEST online, and how reliable is it?
We last saw TEST 7 days 3 hours ago. It is offline at the moment. The last 6 full days show 0% uptime, with 0 hours up out of 144. The first time Rust Dashboard recorded it was 20 October 2026.
Which version of Rust does TEST run?
TEST runs Rust network protocol 2634 and build 166652, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is TEST located?
No region is published by TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 46.53.210.208:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include TEST?
These Rust Dashboard lists include TEST: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser reads these tags from TEST: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is TEST?
The last sighting of TEST was 7 days 3 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 2.
How does TEST rank against other Rust servers?
Player hours over seven days put TEST at #12,662, in the top 57% of all ranked servers.
Reset times
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 8 hours ago.
Map and rules
What are the rules and settings on TEST?
The name of TEST gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
The map is procedural and the game generates it on TEST.
How to join
How do I join TEST?
Type client.connect 46.53.210.208:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.