Evil_Test
Offline 46.41.70.121:28015 checked 8d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:08 UTC8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 75/ 700
- 2 22/ 1000
- 3 223/ 700
- 4 97/ 1000
- 5 9/ 1000
- 6 219/ 1000
Quick answers
from the figures on this pageServer
Is Evil_Test online, and how reliable is it?
Evil_Test is not online right now, and 8 days 9 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 20 October 2026.
Which version of Rust does Evil_Test run?
Evil_Test runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Evil_Test located?
No region tag comes from Evil_Test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 46.41.70.121:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Evil_Test?
The Rust Dashboard lists that carry Evil_Test are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Evil_Test mean?
These are the tags Evil_Test publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Evil_Test?
At the moment Evil_Test is offline; it last showed 8 days 9 hours ago.
How does Evil_Test rank against other Rust servers?
Ranked #15,409 on the last seven days of player hours, Evil_Test is in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Evil_Test?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 1 hours after it began.
What is the wipe schedule on Evil_Test?
The only wipe on Evil_Test is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 8 days 11 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on Evil_Test?
No gather rate appears in the name of Evil_Test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does Evil_Test run?
Evil_Test runs a procedural map of size 5,250 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
How to join
How do I join Evil_Test?
Type client.connect 46.41.70.121:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.