Rust Dashboard55,890 playing

Server_217_DevBlog

Offline 46.33.11.154:28015 checked 3d ago

modded

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,344

top 69%

7-day average

0

peak –

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 157 on average
    61/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    126/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    57/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    53/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    17/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    9/ 1000

Quick answers

from the figures on this page

Server

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is not online right now, and 3 days 2 hours have passed since we last saw it. The last 2 full days show 0% uptime, with 0 hours up out of 48. Our records for it start on 25 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Server_217_DevBlog run?

Server_217_DevBlog runs Rust network protocol 2183, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Server_217_DevBlog located?

No region tag comes from Server_217_DevBlog. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 46.33.11.154:28015.

Lists

Which Rust Dashboard lists and filters include Server_217_DevBlog?

The Rust Dashboard lists that carry Server_217_DevBlog are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; v2183 (Protocol): To join, your game must run protocol 2183; oxide (Oxide): This server runs Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings; the listing is Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from Server_217_DevBlog as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Server_217_DevBlog?

At the moment Server_217_DevBlog is offline; it last showed 3 days 2 hours ago. Its average over the last seven days comes to 0 players.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,344 on the last seven days of player hours, Server_217_DevBlog is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Server_217_DevBlog?

The record holds too few of Server_217_DevBlog's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 3 days 3 hours ago.

Settings

What are the rules and settings on Server_217_DevBlog?

No gather rate appears in the name of Server_217_DevBlog. The group limit is not published here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Valve's VAC anti-cheat does not run here.

Which map does Server_217_DevBlog run?

The game generates the map on Server_217_DevBlog, which is procedural.

Connect

How do I join Server_217_DevBlog?

The console in Rust opens with F1, and client.connect 46.33.11.154:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
v2183
Protocol To join, your game must run protocol 2183.

Mods and access

oxide
Oxide This server runs Oxide (uMod) for plugins.
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.