Testserver-1111
Offline 46.251.234.137:11600 checked 33d ago
Players now
- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
5% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 132/ 100
- 3 65/ 225
- 4 24/ 700
- 5 73/ 700
- 6 281/ 310
Quick answers
from the figures on this pageAbout
Is Testserver-1111 online, and how reliable is it?
The server is down at the moment. Its last sighting was 33 days 3 hours ago: Testserver-1111. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 25 September 2026.
Which version of Rust does Testserver-1111 run?
Testserver-1111 runs Rust network protocol 2633 and build 165217, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Testserver-1111 located?
No region is published by Testserver-1111. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 46.251.234.137:11600.
Tags
Which Rust Dashboard lists and filters include Testserver-1111?
The Rust Dashboard lists that carry Testserver-1111 are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testserver-1111 mean?
These are the tags Testserver-1111 publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Testserver-1111?
The last sighting of Testserver-1111 was 33 days 3 hours ago; it is offline right now.
How does Testserver-1111 rank against other Rust servers?
Ranked #14,373 on the last seven days of player hours, Testserver-1111 is in the top 61% of all ranked servers.
Reset times
What is the wipe schedule on Testserver-1111?
Testserver-1111 has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 34 days 2 hours ago.
Map and rules
What are the rules and settings on Testserver-1111?
The name of Testserver-1111 gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Testserver-1111 run?
The map is procedural and the game generates it on Testserver-1111.
Connect
How do I join Testserver-1111?
Type client.connect 46.251.234.137:11600 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.