Rust Dashboard33,506 playing

fnord build server

Offline 46.244.250.252:28015 checked 45d ago

moddedcarbon

Players now

0of 16
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

–

score 0

7-day average

0

peak –

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 41/ 999
  2. 2 134/ 999
  3. 3 63/ 150
  4. 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
    9/ 100
  5. 5
    AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
    7/ 100
  6. 6 22/ 100

Quick answers

from the figures on this page

Server details

Is fnord build server online, and how reliable is it?

We last saw fnord build server 45 days 14 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does fnord build server run?

fnord build server runs Rust network protocol 2633 and build 163207, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is fnord build server located?

No region is published by fnord build server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 46.244.250.252:28015.

Tags

Which Rust Dashboard lists and filters include fnord build server?

The Rust Dashboard lists that carry fnord build server are: Rust build and creative servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on fnord build server mean?

The game's server browser reads these tags from fnord build server: gmrust (Game mode): The game runs on standard Rust survival settings; mp16 (Max players): It holds 16 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is fnord build server?

At the moment fnord build server is offline; it last showed 45 days 14 hours ago.

Reset times

What is the wipe schedule on fnord build server?

The record holds too few of fnord build server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 53 days 9 hours ago.

Settings

What are the rules and settings on fnord build server?

The name of fnord build server gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is off: that is Valve's anti-cheat.

Which map does fnord build server run?

The map is procedural and the game generates it on fnord build server.

Join

How do I join fnord build server?

Type client.connect 46.244.250.252:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp16
Max players It holds 16 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.