Roamers TEST - local only
Online 46.238.253.16:28115 checked 6m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 46%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:42 UTC4h ago | – | – | running | 1 |
| Tue 27 Oct, 21:48 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 20:04 UTC6d ago | 0 | – | 5.1 days | 0 |
| Thu 15 Oct, 22:12 UTC13d ago | 0 | – | 6.9 days | 0 |
| Thu 15 Oct, 07:19 UTC13d ago | 0 | – | 0.6 days | 0 |
| Wed 14 Oct, 13:42 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 16:46 UTC16d ago | 1 | – | 1.9 days | 0 |
| Mon 5 Oct, 18:53 UTC23d ago | 0 | – | 6.9 days | 0 |
| Thu 1 Oct, 08:40 UTC27d ago | 0 | – | 4.4 days | 0 |
| Wed 30 Sep, 21:33 UTC28d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 500
- 2 129/ 100
- 3 50/ 225
- 4 38/ 700
- 5 6/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageAbout
Is Roamers TEST - local only online, and how reliable is it?
Players can join Roamers TEST - local only: it is online. It was online 13% of the last 7 full days, which is 22 of 168 hours. The first time Rust Dashboard recorded it was 25 September 2026.
Which version of Rust does Roamers TEST - local only run?
Rust network protocol 2635 and build 168909 is running on Roamers TEST - local only, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Roamers TEST - local only located?
No region is published by Roamers TEST - local only. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 46.238.253.16:28115 is where it lives.
Tags
Which Rust Dashboard lists and filters include Roamers TEST - local only?
You'll find Roamers TEST - local only on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Roamers TEST - local only mean?
These are the tags Roamers TEST - local only publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Roamers TEST - local only?
As things stand, 0 players are on Roamers TEST - local only, which holds 1 slots. Over seven days the mean is 0 players and the peak is 1. Across the last 48 hours, the peak came at 22:00 UTC with an average of 1 players.
How does Roamers TEST - local only rank against other Rust servers?
Player hours over seven days put Roamers TEST - local only at #10,181, in the top 46% of all ranked servers.
Wipe schedule
What does wipe day look like on Roamers TEST - local only?
At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Roamers TEST - local only?
No next wipe can be predicted for Roamers TEST - local only, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 13 days 2 hours ago the current world was made.
Settings
What are the rules and settings on Roamers TEST - local only?
No gather rate appears in the name of Roamers TEST - local only. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Roamers TEST - local only run?
The game generates the map on Roamers TEST - local only, which is procedural.
Connect
How do I join Roamers TEST - local only?
The console in Rust opens with F1, and client.connect 46.238.253.16:28115 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.