Rust Dashboard34,855 playing

CFGaming Rust

Online 46.229.45.210:28015 checked 8m ago

Players now

Live
0of 25
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 04:00Thu 02:00players each hour · 48 hours · UTC

Rank

#15,358

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 15hThu 5 Nov, 19:00 UTCFW
  • 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
    149/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    104/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
    16/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    12/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
    20/ 200

Quick answers

from the figures on this page

Server

Is CFGaming Rust online, and how reliable is it?

CFGaming Rust is up and taking players now. About 7 days 22 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does CFGaming Rust run?

CFGaming Rust runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CFGaming Rust located?

No region tag comes from CFGaming Rust. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 46.229.45.210:28015.

Does CFGaming Rust run smoothly?

Across the last 48 hours the average was 175 fps, with a floor of 139. At its highest the count reached 66,146 entities: buildings, deployables and the rest. Memory use peaked at 3,034 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include CFGaming Rust?

These Rust Dashboard lists include CFGaming Rust: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CFGaming Rust mean?

The game's server browser reads these tags from CFGaming Rust: gmrust (Game mode): Standard Rust survival is the game mode; mp25 (Max players): It holds 25 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is CFGaming Rust?

As things stand, 0 players are on CFGaming Rust, which holds 25 slots. Its average over the last seven days comes to 0 players.

How does CFGaming Rust rank against other Rust servers?

Ranked #15,358 on the last seven days of player hours, CFGaming Rust is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on CFGaming Rust?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on CFGaming Rust?

The only wipe on CFGaming Rust is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 9 hours ago.

Map and rules

What are the rules and settings on CFGaming Rust?

You will not find a gather rate in the name of CFGaming Rust. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does CFGaming Rust run?

The game generates the procedural map on CFGaming Rust, size 3,500 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join CFGaming Rust?

The console in Rust opens with F1, and client.connect 46.229.45.210:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp25
Max players It holds 25 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.