Rust Dashboard46,030 playing

TestServerRust - AgentRustService Monitor

Offline 46.181.239.168:27015 checked 8d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,383

top 70%

7-day average

0

peak –

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 150 on average
    106/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    120/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    157/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    47/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    20/ 1000

Quick answers

from the figures on this page

Server details

Is TestServerRust - AgentRustService Monitor online, and how reliable is it?

The server is down at the moment. Its last sighting was 8 days 13 hours ago: TestServerRust - AgentRustService Monitor. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 15 October 2026.

Which version of Rust does TestServerRust - AgentRustService Monitor run?

On Windows, TestServerRust - AgentRustService Monitor runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TestServerRust - AgentRustService Monitor located?

No region tag comes from TestServerRust - AgentRustService Monitor. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 46.181.239.168:27015.

Tags, lists

Which Rust Dashboard lists and filters include TestServerRust - AgentRustService Monitor?

You'll find TestServerRust - AgentRustService Monitor on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on TestServerRust - AgentRustService Monitor mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set from TestServerRust - AgentRustService Monitor as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is TestServerRust - AgentRustService Monitor?

At the moment TestServerRust - AgentRustService Monitor is offline; it last showed 8 days 13 hours ago.

How does TestServerRust - AgentRustService Monitor rank against other Rust servers?

Player hours over seven days put TestServerRust - AgentRustService Monitor at #15,383, in the top 70% of all ranked servers.

Wipe days

What is the wipe schedule on TestServerRust - AgentRustService Monitor?

TestServerRust - AgentRustService Monitor has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 13 days 23 hours ago.

Rules

What are the rules and settings on TestServerRust - AgentRustService Monitor?

No gather rate appears in the name of TestServerRust - AgentRustService Monitor. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does TestServerRust - AgentRustService Monitor run?

The game generates the map on TestServerRust - AgentRustService Monitor, which is procedural.

How to join

How do I join TestServerRust - AgentRustService Monitor?

Type client.connect 46.181.239.168:27015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Other

jp0
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.