Rust Dashboard58,743 playing

TEST не входить!

Offline 46.174.54.223:28015 checked 9d ago

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

1% full

Rank

#13,076

top 59%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct19 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:51 UTC26d ago 2 – running 0
Sun 27 Sep, 08:53 UTC31d ago 3 halved by day 1 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
    595/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    364/ 400
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
    37/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
    46/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
    164/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
    80/ 100

Quick answers

from the figures on this page

Server

Is TEST не входить! online, and how reliable is it?

We last saw TEST не входить! 9 days 22 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 27 September 2026.

Which version of Rust does TEST не входить! run?

Rust network protocol 2634 and build 167058 is running on TEST не входить!, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is TEST не входить! located?

No region tag comes from TEST не входить!, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 46.174.54.223:28015.

Tags, lists

Which Rust Dashboard lists and filters include TEST не входить!?

The Rust Dashboard lists that carry TEST не входить! are: Best Rust community servers and Europe's Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TEST не входить! mean?

The game's server browser reads these tags from TEST не входить!: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): This one runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is TEST не входить!?

The last sighting of TEST не входить! was 9 days 22 hours ago; it is offline right now.

How does TEST не входить! rank against other Rust servers?

Player hours over seven days put TEST не входить! at #13,076, in the top 59% of all ranked servers.

Wipe days

What does wipe day look like on TEST не входить!?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 3 hours after it began. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on TEST не входить!?

Too few wipes are on record for TEST не входить! to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 25 days 21 hours ago the current world was made.

Map and rules

What are the rules and settings on TEST не входить!?

The name of TEST не входить! gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does TEST не входить! run?

A procedural map of size 5,000 with seed 89805583 is what TEST не входить! runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join TEST не входить!?

The console in Rust opens with F1, and client.connect 46.174.54.223:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167058
Build This one runs game build 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.