COOL_CATS
Online EU 46.174.54.20:28015 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 23% · #1728 in EU
7-day average
peak 2
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:50 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 115/ 200
- 2 80/ 200
- 3 40/ 350
- 4 67/ 400
- 5 21/ 300
- 6 53/ 100
Quick answers
from the figures on this pageServer details
Is COOL_CATS online, and how reliable is it?
Players can join COOL_CATS: it is online. About 4 days 13 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does COOL_CATS run?
On Linux, COOL_CATS runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is COOL_CATS located?
In Europe, COOL_CATS lists itself with the EU tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 46.174.54.20:28015.
Does COOL_CATS run smoothly?
Across the last 48 hours the average was 148 fps, with a floor of 130. The world held as many as 68,797 entities, counting buildings, deployables and all the rest. It drew as much as 2,911 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include COOL_CATS?
These Rust Dashboard lists include COOL_CATS: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on COOL_CATS mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; EU (Europe): The server browser lists it under Europe from COOL_CATS as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is COOL_CATS?
0 players are playing on COOL_CATS right now, out of 50 slots. Over seven days the mean is 0 players and the peak is 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How does COOL_CATS rank against other Rust servers?
COOL_CATS holds #5,126 for player hours across seven days, #1,728 in Europe, in the top 23% of all ranked servers.
Reset times
What does wipe day look like on COOL_CATS?
Its recent wipes averaged a peak of 3 players. Peak crowd on the latest wipe came 14 hours after it began.
What is the wipe schedule on COOL_CATS?
The only wipe on COOL_CATS is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 24 days 7 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on COOL_CATS?
No gather rate appears in the name of COOL_CATS. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. Oxide plugins run on it. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. The anti-cheat from Valve, VAC, is active.
Which map does COOL_CATS run?
COOL_CATS runs a procedural map of size 3,300 with seed 18881, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join COOL_CATS?
The console in Rust opens with F1, and client.connect 46.174.54.20:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.