Rust Dashboard89,289 playing

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 2h ago

1x monthly wipes vanillamoddedoxide

Players now

Live
5of 75
Full
7%
In queue
0
Peak, 48 hours
7
Peak, 7 days
11

7% full

Mon 20:00Wed 17:00players each hour · 48 hours · UTC

Rank

#2,541

top 11% · #966 in EU

7-day average

2

peak 11

Last wipe

4d ago

monthly schedule

Next wipe

7d 23h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

14.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 13

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC12d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    126/ 700
  2. 2
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    50/ 1000
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average
    453/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average
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  5. 5
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    24/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average
    580/ 1000

Quick answers

from the figures on this page

Server details

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how reliable is it?

Players can join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: it is online. Its reported uptime points to a restart roughly 13 hours ago. It was online 99% of the last 7 full days, which is 166 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] located?

In Europe, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself with the EU tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 46.174.54.159:28015 is where it lives.

Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run smoothly?

Across the last 48 hours the average was 147 fps, with a floor of 112. Buildings, deployables and everything else added up to a peak of 84,076 entities. At its highest, it took 3,724 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These Rust Dashboard lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

These are the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

5 players are playing on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now, out of 75 slots. Over seven days the mean is 2 players and the peak is 11. Across the last 48 hours, the peak came at 09:00 UTC with an average of 6 players.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?

Player hours over seven days put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #2,541 overall and #966 in Europe, in the top 11% of all ranked servers.

Wipe schedule

What does wipe day look like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Its recent wipes averaged a peak of 8 players. 24 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 13 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Once a month [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 4 days 1 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

A gather rate of 1x appears in the name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.

Which map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs a procedural map of size 3,500 with seed 1337, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Type client.connect 46.174.54.159:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rtsrv.gamestores.app/ is where its website lives.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp75
Max players The server has 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.