Rust Dashboard45,630 playing

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Offline EU 46.174.54.159:28015 checked 3d ago

1x monthly wipes vanilla

Players now

0of 75
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
4

0% full

Rank

#12,700

top 57% · #2413 in EU

7-day average

1

peak 4

Last wipe

3d ago

monthly schedule

Next wipe

8d 10h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    210/ 225
  2. 2
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    128/ 200
  3. 3
    [EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average
    60/ 350
  4. 4
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    88/ 400
  5. 5
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    71/ 300
  6. 6
    Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 130 on average
    63/ 100

Quick answers

from the figures on this page

About

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how reliable is it?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is not online right now, and 3 days 13 hours have passed since we last saw it. It was online 0% of the last 3 full days, which is 0 of 72 hours. Rust Dashboard logged it for the first time on 24 October 2026.

Which version of Rust does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] located?

The EU tag is how [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 46.174.54.159:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

These Rust Dashboard lists include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Best Rust community servers, Europe's Rust servers, live and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): 75 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; EU (Europe): In the server browser it sits under Europe from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

At the moment [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline; it last showed 3 days 13 hours ago. Its seven-day average is 1 players, and it reached 4 at the highest.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?

Player hours over seven days put [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at #12,700 overall and #2,413 in Europe, in the top 57% of all ranked servers.

Wipe schedule

What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Estimating from the force wipe gives the next wipe for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 3 days 14 hours ago. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The name of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carries a 1x gather rate. The group limit is 8 players, which is the game's default. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run?

The map is procedural and the game generates it on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].

Connect

How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Type client.connect 46.174.54.159:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp75
Max players 75 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.