Rust Dashboard33,127 playing

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 9m ago

2x quad monthly wipes moddedoxide

Players now

Live
1of 100
Full
1%
In queue
0
Peak, 48 hours
3
Peak, 7 days
4

1% full

Mon 06:00Wed 04:00players each hour · 48 hours · UTC

Rank

#4,028

top 18% · #1461 in EU

7-day average

1

peak 4

Last wipe

12d ago

monthly schedule

Next wipe

8d 13h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU, and #260 of the quad servers (top 32%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

0.5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC12d ago 4 – running 0
Wed 14 Oct, 18:57 UTC13d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC13d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 509 on average
    199/ 250
  2. 2
    EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 137 on average
    26/ 150
  3. 3
    EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 126 on average
    10/ 200
  4. 4
    WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 18 on average
    2/ 100
  5. 5
    Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/QuadEU · quad · 2x · monthly · 2 on average
    0/ 250
  6. 6
    CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 1 on average
    0/ 50

Quick answers

from the figures on this page

About

Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online, and how reliable is it?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is up and taking players now. The uptime it reports puts its last restart about 3 hours ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

On Linux, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W located?

The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 46.174.52.245:25026.

Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run smoothly?

The last 48 hours gave an average of 101 server fps, and it never went under 50. The world held as many as 70,674 entities, counting buildings, deployables and all the rest. At its highest, it took 2,620 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

You'll find CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?

These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

As things stand, 1 players are on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, which holds 100 slots. Over seven days the mean is 1 players and the peak is 4. Across the last 48 hours, the peak came at 20:00 UTC with an average of 2 players.

How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W holds #4,028 for player hours across seven days, #1,461 in Europe, in the top 18% of all ranked servers. It ranks #260 among quad servers.

Reset times

What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

At their busiest, its recent wipes drew 3 players on average. 33 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.

What is the wipe schedule on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Once a month CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 12 days 19 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The name of CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carries a 2x gather rate. 4 players is the most a group can hold (quad). survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs a procedural map of size 3,750 with seed 1763371800, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The console in Rust opens with F1, and client.connect 46.174.52.245:25026 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts4
Group limit Teams top out at 4.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.