ZONE_51
Online 46.174.48.131:28015 checked 13m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 41%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:22 UTC3d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:28 UTC14d ago | 1 | halved by day 2 | 10.7 days | 0 |
| Sat 10 Oct, 12:00 UTC17d ago | 1 | held half | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 170/ 500
- 2 122/ 100
- 3 190/ 225
- 4 125/ 700
- 5 12/ 200
- 6 52/ 1000
Quick answers
from the figures on this pageServer
Is ZONE_51 online, and how reliable is it?
Right now ZONE_51 is running. The uptime it reports puts its last restart about 3 days 18 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Rust Dashboard logged it for the first time on 10 October 2026.
Which version of Rust does ZONE_51 run?
On Linux, ZONE_51 runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.
Where is ZONE_51 located?
There is no region on ZONE_51. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 46.174.48.131:28015 is where it lives.
Does ZONE_51 run smoothly?
The last 48 hours gave an average of 101 server fps, and it never went under 60. Buildings, deployables and everything else added up to a peak of 91,299 entities. It drew as much as 3,522 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include ZONE_51?
These Rust Dashboard lists include ZONE_51: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ZONE_51 mean?
The game's server browser reads these tags from ZONE_51: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is ZONE_51?
0 players are playing on ZONE_51 right now, out of 100 slots. Averaged across the last seven days: 0 players, peaking at 1.
How does ZONE_51 rank against other Rust servers?
Ranked #9,023 on the last seven days of player hours, ZONE_51 is in the top 41% of all ranked servers.
Reset times
What does wipe day look like on ZONE_51?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 2.
What is the wipe schedule on ZONE_51?
There is no next wipe to predict: ZONE_51 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 3 days 20 hours ago.
Map and rules
What are the rules and settings on ZONE_51?
You will not find a gather rate in the name of ZONE_51. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does ZONE_51 run?
The game generates the procedural map on ZONE_51, size 4,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join ZONE_51?
The console in Rust opens with F1, and client.connect 46.174.48.131:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://m.vk.ru/ is where its website lives.