Rust Dashboard69,659 playing

ScrambleZAR PVE | Halloween Event Week #3

Online 46.151.193.41:28035 checked 7m ago

moddedoxide

Players now

Live
3of 50
Full
6%
In queue
0
Peak, 48 hours
21
Peak, 7 days
33

6% full

Sun 23:00Tue 20:00players each hour · 48 hours · UTC

Rank

#985

top 4%

7-day average

9

peak 33

Last wipe

5d ago

no schedule published

Next wipe

1d 17h

Thu 29 Oct, 15:24 UTC

Players

AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:24 UTC, in 1d 17h. Every Thursday at 15:24 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
31wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 4

Coming wipes

  • 1d 17hThu 29 Oct, 15:24 UTC
  • 8d 20hThu 5 Nov, 19:00 UTCFW
  • 15d 17hThu 12 Nov, 15:24 UTC
  • 22d 17hThu 19 Nov, 15:24 UTC
  • 29d 17hThu 26 Nov, 15:24 UTC
  • 36d 20hThu 3 Dec, 19:00 UTCFW
  • 43d 17hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC5d ago 33 – running 7
Thu 15 Oct, 14:50 UTC12d ago 30 halved by day 4 7 days 9
Thu 8 Oct, 14:44 UTC19d ago 29 halved by day 6 7 days 3
Thu 1 Oct, 17:47 UTC FW26d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC33d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC40d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 164 on average
    100/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    131/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
    110/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    29/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
    96/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    34/ 1000

Quick answers

from the figures on this page

Server

Is ScrambleZAR PVE | Halloween Event Week #3 online, and how reliable is it?

Players can join ScrambleZAR PVE | Halloween Event Week #3: it is online. About 17 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does ScrambleZAR PVE | Halloween Event Week #3 run?

Rust network protocol 2635 and build 168909 is running on ScrambleZAR PVE | Halloween Event Week #3, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is ScrambleZAR PVE | Halloween Event Week #3 located?

No region is published by ScrambleZAR PVE | Halloween Event Week #3. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 46.151.193.41:28035.

Does ScrambleZAR PVE | Halloween Event Week #3 run smoothly?

Server fps averaged 72 over the last 48 hours and never dropped below 33. The world held as many as 127,274 entities, counting buildings, deployables and all the rest. At its highest, it took 4,718 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include ScrambleZAR PVE | Halloween Event Week #3?

These Rust Dashboard lists include ScrambleZAR PVE | Halloween Event Week #3: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ScrambleZAR PVE | Halloween Event Week #3 mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from ScrambleZAR PVE | Halloween Event Week #3 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is ScrambleZAR PVE | Halloween Event Week #3?

As things stand, 3 players are on ScrambleZAR PVE | Halloween Event Week #3, which holds 50 slots. Its seven-day average is 9 players, and it reached 33 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 20 players.

How does ScrambleZAR PVE | Halloween Event Week #3 rank against other Rust servers?

Player hours over seven days put ScrambleZAR PVE | Halloween Event Week #3 at #985, in the top 4% of all ranked servers.

Wipe days

What does wipe day look like on ScrambleZAR PVE | Halloween Event Week #3?

The average busiest point of its recent wipes was 31 players. Peak crowd on the latest wipe came 2 hours after it began. The crowd held above half that peak until the next wipe in 40% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on ScrambleZAR PVE | Halloween Event Week #3?

Wipes on ScrambleZAR PVE | Halloween Event Week #3 come every Thursday at 15:24 UTC. Thursday 29 October at 15:24 UTC is when its next wipe falls due. 5 days 6 hours ago the current world was made.

Settings

What are the rules and settings on ScrambleZAR PVE | Halloween Event Week #3?

You will not find a gather rate in the name of ScrambleZAR PVE | Halloween Event Week #3. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat does not run here.

Which map does ScrambleZAR PVE | Halloween Event Week #3 run?

The game generates the procedural map on ScrambleZAR PVE | Halloween Event Week #3, size 4,000 with seed 2089273816. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Transylvania | Haunted - 5d ago.

Join

How do I join ScrambleZAR PVE | Halloween Event Week #3?

The console in Rust opens with F1, and client.connect 46.151.193.41:28035 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/3Cmar84d6r.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.