Rust Dashboard93,434 playing

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie

Online 46.146.234.109:35000 checked 7m ago

30x biweekly wipes moddedoxidepve

Players now

Live
18of 200
Full
9%
In queue
0
Peak, 48 hours
43
Peak, 7 days
57

9% full

Sun 17:00Tue 15:00players each hour · 48 hours · UTC

Rank

#650

top 3%

7-day average

21

peak 57

Last wipe

12d ago

biweekly schedule

Next wipe

9d 2h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
71wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

Coming wipes

  • 9d 2hThu 5 Nov, 19:00 UTCFW
  • 15d 14hThu 12 Nov, 06:38 UTC
  • 37d 2hThu 3 Dec, 19:00 UTCFW
  • 43d 14hThu 10 Dec, 06:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:38 UTC12d ago 69 – running 11
Thu 1 Oct, 18:06 UTC FW25d ago 56 held half 13.5 days 13
Thu 17 Sep, 06:59 UTC40d ago 89 halved by day 4 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average
    87/ 100
  2. 2
    [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average
    29/ 100
  3. 3
    [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 26 on average
    36/ 100
  4. 4
    [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 20 on average
    28/ 100
  5. 5
    NEVERLAND X100 PVE, custom weapons, raidable bases, abandoned bgroups of 18+ · 100x · biweekly · 13 on average
    12/ 100
  6. 6
    [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 10 on average
    7/ 100

Quick answers

from the figures on this page

Server details

Is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie online, and how reliable is it?

Players can join |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: it is online. Its reported uptime points to a restart roughly 14 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run?

Rust network protocol 2635 and build 168909 is running on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie located?

There is no region on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 46.146.234.109:35000 is where it lives.

Does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run smoothly?

The last 48 hours gave an average of 80 server fps, and it never went under 4. At its highest the count reached 209,181 entities: buildings, deployables and the rest. It drew as much as 7,589 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

These Rust Dashboard lists include |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie: Rust servers above 10x gather, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

What do the server tags on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Each team holds no more than 10; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

|PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie has 18 of its 200 slots filled at the moment. Its seven-day average is 21 players, and it reached 57 at the highest. The busiest point in the last 48 hours was 16:00 UTC, averaging 40 players.

How does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie rank against other Rust servers?

Player hours over seven days put |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie at #650, in the top 3% of all ranked servers.

Reset times

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

At their busiest, its recent wipes drew 71 players on average. Peak crowd on the latest wipe came 10 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 4.

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Wipes on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie come every 4 weeks on Thursday at 06:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 12 days 9 hours ago. Its tags publish a wipe schedule of every two weeks.

Settings

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

The name says |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie runs 30x gather. 10 players is the most a group can take. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie run?

The game generates the procedural map on |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie, size 4,500 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

Join

How do I join |PVE|S.T.A.L.K.E.R|x30|Events|RaidBase|Zombie?

Type client.connect 46.146.234.109:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp200
Max players It holds 200 slots.
ts10
Group limit Each team holds no more than 10.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.