Rust Dashboard70,703 playing

My Rust server | Powered by AMP

Online 45.88.188.162:28015 checked 7m ago

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 22:00Wed 20:00players each hour · 48 hours · UTC

Rank

#15,348

top 69%

7-day average

0

peak –

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
    510/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    340/ 400
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
    39/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
    109/ 150
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
    125/ 200

Quick answers

from the figures on this page

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

Right now My Rust server | Powered by AMP is running. Its reported uptime points to a restart roughly 10 days 5 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 45.88.188.162:28015 is where it lives.

Does My Rust server | Powered by AMP run smoothly?

The last 48 hours gave an average of 24 server fps, and it never went under 2. At its highest the count reached 111,230 entities: buildings, deployables and the rest. At its highest, it took 5,506 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

You'll find My Rust server | Powered by AMP on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is My Rust server | Powered by AMP?

As things stand, 0 players are on My Rust server | Powered by AMP, which holds 100 slots. Its average over the last seven days comes to 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,348 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 10 days 6 hours ago the current world was made.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does My Rust server | Powered by AMP run?

A procedural map of size 4,500 with seed 6738 is what My Rust server | Powered by AMP runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join My Rust server | Powered by AMP?

Type client.connect 45.88.188.162:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.