Procedural Map
Offline 45.79.165.151:28015 checked 9d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 672/ 750
- 2 48/ 250
- 3 84/ 250
- 4 370/ 450
- 5 182/ 250
- 6 163/ 250
Quick answers
from the figures on this pageServer
Is Procedural Map online, and how reliable is it?
We last saw Procedural Map 9 days 14 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 18 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Procedural Map run?
Procedural Map runs Rust network protocol 2635 and build 168330, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Procedural Map located?
No region tag comes from Procedural Map. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 45.79.165.151:28015.
Tags, lists
Which Rust Dashboard lists and filters include Procedural Map?
You'll find Procedural Map on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Procedural Map mean?
These are the tags Procedural Map publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168330 (Build): Build 168330 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Procedural Map?
At the moment Procedural Map is offline; it last showed 9 days 14 hours ago.
How does Procedural Map rank against other Rust servers?
Ranked #15,316 on the last seven days of player hours, Procedural Map is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Procedural Map?
Too few wipes are on record for Procedural Map to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago the current world was made.
Map and rules
What are the rules and settings on Procedural Map?
The name of Procedural Map gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.
Which map does Procedural Map run?
The game generates the map on Procedural Map, which is procedural.
Join
How do I join Procedural Map?
The console in Rust opens with F1, and client.connect 45.79.165.151:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.