Rust Dashboard69,328 playing

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 6m ago

vanillamoddedcarbon

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Mon 13:00Wed 11:00players each hour · 48 hours · UTC

Rank

#15,423

top 69%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC18d ago 0 – running 0
Wed 23 Sep, 04:26 UTC35d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 155 on average
    180/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    0/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
    147/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    16/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    48/ 1000

Quick answers

from the figures on this page

About

Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?

Cobalt Studios - Bubbas Test Server is up and taking players now. About 18 days 1 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Cobalt Studios - Bubbas Test Server run?

On Linux, Cobalt Studios - Bubbas Test Server runs Rust network protocol 2634 and build 167398. Joining needs the same protocol on your side, and Steam handles that update.

Where is Cobalt Studios - Bubbas Test Server located?

There is no region on Cobalt Studios - Bubbas Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 45.61.173.40:28069.

Does Cobalt Studios - Bubbas Test Server run smoothly?

Server fps averaged 193 over the last 48 hours and never dropped below 164. The world held as many as 43,782 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,406 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Cobalt Studios - Bubbas Test Server?

You'll find Cobalt Studios - Bubbas Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cobalt Studios - Bubbas Test Server mean?

These are the tags Cobalt Studios - Bubbas Test Server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is what runs here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Cobalt Studios - Bubbas Test Server?

0 players are on Cobalt Studios - Bubbas Test Server as things stand. Its average over the last seven days comes to 0 players.

How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?

Ranked #15,423 on the last seven days of player hours, Cobalt Studios - Bubbas Test Server is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Cobalt Studios - Bubbas Test Server?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Cobalt Studios - Bubbas Test Server?

Too few wipes are on record for Cobalt Studios - Bubbas Test Server to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 18 days 3 hours ago the current world was made.

Map and rules

What are the rules and settings on Cobalt Studios - Bubbas Test Server?

No gather rate appears in the name of Cobalt Studios - Bubbas Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does Cobalt Studios - Bubbas Test Server run?

Cobalt Studios - Bubbas Test Server runs a procedural map of size 3,000 with seed 1234, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join Cobalt Studios - Bubbas Test Server?

Type client.connect 45.61.173.40:28069 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build The game build is 167398.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.