Rust Dashboard89,289 playing

Wicked Dev

Offline 45.43.163.69:28021 checked 6d ago

moddedoxide

Players now

0of 500
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
2

0% full

Rank

#10,507

top 47%

7-day average

0

peak 2

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC14d ago 2 – running 1
Sun 11 Oct, 18:37 UTC17d ago 2 held half 2.1 days 1
Fri 9 Oct, 14:35 UTC19d ago 2 held half 2.2 days 0
Wed 7 Oct, 23:25 UTC20d ago 2 – 1.6 days 0
Mon 5 Oct, 14:59 UTC23d ago 2 held half 2.4 days 1
Sun 4 Oct, 22:03 UTC23d ago 2 – 0.7 days 0
Sun 4 Oct, 12:27 UTC24d ago 2 – 0.4 days 1
Sat 3 Oct, 13:01 UTC25d ago 2 – 1 days 2
Fri 2 Oct, 16:18 UTC26d ago 2 – 0.9 days 0
Thu 1 Oct, 20:22 UTC FW26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    205/ 500
  2. 2
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    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    183/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000

Quick answers

from the figures on this page

About

Is Wicked Dev online, and how reliable is it?

The server is down at the moment. Its last sighting was 6 days 2 hours ago: Wicked Dev. The last 7 full days show 25% uptime, with 42 hours up out of 168. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Wicked Dev run?

Wicked Dev runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Wicked Dev located?

No region is published by Wicked Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 45.43.163.69:28021 is where it lives.

Tags

Which Rust Dashboard lists and filters include Wicked Dev?

These Rust Dashboard lists include Wicked Dev: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Wicked Dev mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp500 (Max players): 500 is the slot count; ts32 (Group limit): Each team holds no more than 32; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Wicked Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Wicked Dev?

At the moment Wicked Dev is offline; it last showed 6 days 2 hours ago. Its seven-day average is 0 players, and it reached 2 at the highest.

How does Wicked Dev rank against other Rust servers?

Player hours over seven days put Wicked Dev at #10,507, in the top 47% of all ranked servers.

Wipe days

What does wipe day look like on Wicked Dev?

Its recent wipes averaged a peak of 2 players. On the latest wipe, 18 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Wicked Dev?

No next wipe can be predicted for Wicked Dev, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 14 days 22 hours ago the current world was made.

Rules

What are the rules and settings on Wicked Dev?

You will not find a gather rate in the name of Wicked Dev. 32 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.

Which map does Wicked Dev run?

The game generates the procedural map on Wicked Dev, size 2,000 with seed 2000. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Wicked Dev?

Type client.connect 45.43.163.69:28021 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://wickedrust.net/ is where its website lives.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp500
Max players 500 is the slot count.
ts32
Group limit Each team holds no more than 32.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.