RaidLabs Development
Offline 45.28.150.181:28015 checked 9d ago
Players now
- Full
- 5%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
5% full
Rank
top 62%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 01:01 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 160/ 500
- 2 129/ 100
- 3 136/ 225
- 4 28/ 200
- 5 148/ 700
- 6 46/ 1000
Quick answers
from the figures on this pageServer details
Is RaidLabs Development online, and how reliable is it?
RaidLabs Development is not online right now, and 9 days 19 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 October 2026.
Which version of Rust does RaidLabs Development run?
Rust network protocol 2634 and build 167584 is running on RaidLabs Development, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is RaidLabs Development located?
No region tag comes from RaidLabs Development. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 45.28.150.181:28015.
Tags, lists
Which Rust Dashboard lists and filters include RaidLabs Development?
These Rust Dashboard lists include RaidLabs Development: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RaidLabs Development mean?
The game's server browser reads these tags from RaidLabs Development: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is RaidLabs Development?
The last sighting of RaidLabs Development was 9 days 19 hours ago; it is offline right now.
How does RaidLabs Development rank against other Rust servers?
Player hours over seven days put RaidLabs Development at #13,605, in the top 62% of all ranked servers.
Reset times
What does wipe day look like on RaidLabs Development?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on RaidLabs Development?
RaidLabs Development has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 9 days 19 hours ago.
Rules
What are the rules and settings on RaidLabs Development?
The name of RaidLabs Development gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. Valve's VAC anti-cheat runs here.
Connect
How do I join RaidLabs Development?
Type client.connect 45.28.150.181:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.