My Rust Devblog 133 Server on Version 1051.72
Offline 45.187.111.216:28015 checked 15d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 185/ 500
- 2 122/ 100
- 3 162/ 225
- 4 134/ 700
- 5 13/ 200
- 6 48/ 1000
Quick answers
from the figures on this pageServer details
Is My Rust Devblog 133 Server on Version 1051.72 online, and how reliable is it?
My Rust Devblog 133 Server on Version 1051.72 is not online right now, and 15 days 11 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 13 October 2026.
Which version of Rust does My Rust Devblog 133 Server on Version 1051.72 run?
On Windows, My Rust Devblog 133 Server on Version 1051.72 runs Rust network protocol 1806. Joining needs the same protocol on your side, and Steam handles that update.
Where is My Rust Devblog 133 Server on Version 1051.72 located?
There is no region on My Rust Devblog 133 Server on Version 1051.72. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 45.187.111.216:28015.
Tags
Which Rust Dashboard lists and filters include My Rust Devblog 133 Server on Version 1051.72?
These Rust Dashboard lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded.
What do the server tags on My Rust Devblog 133 Server on Version 1051.72 mean?
The game's server browser reads these tags from My Rust Devblog 133 Server on Version 1051.72: mp1 (Max players): It holds 1 slots; v1806 (Protocol): The game protocol is 1806; your build has to match it to join; oxide (Oxide): Oxide (uMod) provides the plugins here; modded (Modded): Modded is where it sits: plugins or settings change how the game plays; h815a96ff (Custom tag): A plugin or the owner added this tag, not the game's standard set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is My Rust Devblog 133 Server on Version 1051.72?
At the moment My Rust Devblog 133 Server on Version 1051.72 is offline; it last showed 15 days 11 hours ago.
How does My Rust Devblog 133 Server on Version 1051.72 rank against other Rust servers?
Player hours over seven days put My Rust Devblog 133 Server on Version 1051.72 at #15,426, in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on My Rust Devblog 133 Server on Version 1051.72?
The record holds too few of My Rust Devblog 133 Server on Version 1051.72's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC.
Rules
What are the rules and settings on My Rust Devblog 133 Server on Version 1051.72?
No gather rate appears in the name of My Rust Devblog 133 Server on Version 1051.72. A group limit is not listed. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Valve's VAC anti-cheat does not run here.
Which map does My Rust Devblog 133 Server on Version 1051.72 run?
The map is procedural and the game generates it on My Rust Devblog 133 Server on Version 1051.72.
Join
How do I join My Rust Devblog 133 Server on Version 1051.72?
The console in Rust opens with F1, and client.connect 45.187.111.216:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.