TestServer
Offline 45.178.2.232:28015 checked 4d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
10% full
Rank
top 58%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 42/ 500
- 2 134/ 100
- 3 53/ 225
- 4 23/ 700
- 5 4/ 200
- 6 7/ 1000
Quick answers
from the figures on this pageAbout
Is TestServer online, and how reliable is it?
We last saw TestServer 4 days 14 hours ago. It is offline at the moment. It was online 2% of the last 7 full days, which is 3 of 168 hours. The first time Rust Dashboard recorded it was 18 October 2026.
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is TestServer located?
No region tag comes from TestServer. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 45.178.2.232:28015.
Lists
Which Rust Dashboard lists and filters include TestServer?
These Rust Dashboard lists include TestServer: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TestServer mean?
The game's server browser reads these tags from TestServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is TestServer?
The last sighting of TestServer was 4 days 14 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 1.
How does TestServer rank against other Rust servers?
Player hours over seven days put TestServer at #12,849, in the top 58% of all ranked servers.
Wipe days
What is the wipe schedule on TestServer?
Too few wipes are on record for TestServer to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago the current world was made.
Map and rules
What are the rules and settings on TestServer?
The name of TestServer gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does TestServer run?
The game generates the map on TestServer, which is procedural.
Join
How do I join TestServer?
Type client.connect 45.178.2.232:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.